A frontier ship travelling through the deep space of FARLANE

Your ship. Your crew.
Your frontier.

A single-player sci-fi adventure about life as the captain of a small ship and its crew on the edge of known space.

Press Kit

Reveal Trailer

A first look
beyond familiar skies.

A glimpse of Farlane, a small frontier ship, its crew, and a journey toward the unknown.

Roman rider overlooking a coastal city in Pompeii: The Legacy

Rebuild Pompeii. Shape a Roman city.
Create a legacy that survives generations.

Bring Pompeii back to life. Build neighborhoods, connect production chains, develop trade and provide the services your citizens need. Shape a living Roman city, one decision at a time.

Press Kit

The trailer

Watch a city come to life.

Discover Pompeii: The Legacy, where every street, service and decision helps shape the city you build.

Special thanks

Our sincere thanks to the Croatian Audiovisual Centre (HAVC) for supporting Pompeii: The Legacy.

Croatian Audiovisual Centre — Hrvatski audiovizualni centar

ABOUT SISCIA GAMES

Independent games.
Original worlds.
Our own technology.

Siscia Games is an independent game development studio from Croatia, founded by veteran game developer Zeljko Kos.

Before founding Siscia Games, Zeljko co-founded Intercorona, home to the Little Green Men Games and Overseer Games brands. Over more than two decades, he worked as a game designer, lead programmer, CTO and producer on numerous PC and console titles, including Legacy: Dark Shadows (2004), Alarm für Cobra 11 (2005), Spaceforce: Captains (2007), The Legend of Crystal Valley (2009), Starpoint Gemini (2010), Doodle Jump for Windows Phone and BlackBerry (2012), Starpoint Gemini 2 (2014), Starpoint Gemini Warlords (2017), Starpoint Gemini 3 (2019), Patron (2021), Aquatico (2023), and Pompeii: The Legacy (2025).

Today, Siscia Games is a small independent studio working with a network of talented collaborators. Staying small allows us to remain closely involved in every part of development, from the first idea and lines of code to the worlds, systems and experiences that eventually reach players.

Our games are built on Blue Whale Engine, our proprietary technology. Having our own engine gives us the freedom to create tools and systems around the games we want to make, rather than shaping those games around the limitations of someone else's technology.

Following Pompeii: The Legacy, our journey continues with Farlane — a single-player science-fiction adventure about a small ship, its crew, and life beyond the edges of familiar space.

We have spent more than twenty years building games, but there are still worlds we want to explore..